Earlier today (Oct 1st) The inaugural 28 Games Later Horror Game Showcase was held online. A new horror game by solo developer Ryan Laley Games was announced during the event called Mimic. A sci-fi horror online social deduction game inspired by The Thing, Secret Hitler and Alien: Isolation.
From the Press Release:
“Mimic twists and turns the asymmetrical multiplayer horror genre on its head, capturing the fear, vulnerability, and atmosphere of classic single-player horror experiences in a role-based multiplayer setting.
Together with your crew, you must escape the claustrophobic, crumbling corridors of the Icarus spacecraft while rooting out who amongst you is secretly a mimic — a malicious alien creature that can disguise itself as a fellow human survivor. Solve various objectives to create your escape route and survive against not one but two sinister threats pursuing you. As the terrifying titular mimic, hunt from the shadows and beneath the flesh of a friend. As the agent, ensure that the mimic survives for further study. Direct the android to those who you suspect are not who they seem.
With five players in online matchmaking and up to ten in customizable private lobbies, Mimic blends tense survival, social deduction, and dynamic mechanics into a highly replayable multiplayer experience.”

Key features of Mimic include:
True Multiplayer Survival Horror: Every player is vulnerable. With no weapons to rely on, survival depends on teamwork, quick thinking, and knowing when not to trust those around you. Complete objectives to repair the escape shuttle and get the hell off of the Icarus!
Vote to Survive: At any time, you can cast your vote to send commands to the AI android roaming the halls to target a specific player. Don’t trust someone? Send the android to do your dirty work.
Social Deduction with Purpose: Lurking among your ranks is a corporate agent and the Mimic. Every encounter raises the tension and makes you question who you can trust. Use in-game proximity chat to coordinate… or lie. Suspicion isn’t a party game mechanic; it’s a survival mechanic.
Highly Customizable Matches: In public matchmaking the rules are set, but in a private lobby anything goes. Create unique experiences with game modifiers that affect objectives, environmental hazards, enemy behavior, and gameplay rules, dramatically increasing replayability.

Interactive Streaming: Twitch viewers become active participants, influencing gameplay by directing the relentless Android’s hunt and creating unforgettable moments for both streamers and audiences.
Become an Omen: When you die, continue playing as an Omen — an invisible ghost-like character that can interact with and sabotage the environment for those who remain.
Watch The Trailer:
Mimic will enter early access on October 27th on Steam and Epic’s Games Store. Early adopters can help with the games experience by offering feedback on maps, features, progression and narrative content.
Mimic will also release on PlayStation 5 and Xbox Series X/S sometime after early access. You can wishlist Mimic now.
